10 Pieces of Cyberpunk Gear/Tech
Burrowing Charge
When fired from a grenade launcher, the charge burrows through plastic and metal surfaces, exploding on the other side. d6 damage to d3 targets.
100 creds

Flechette Pistol
A compact plastic pistol that fires polycarbonate flechettes. Easy to conceal, not detected by metal detectors. d6 damage.
50 creds
Magentized Flechettes
Polycarbonate flechettes. -2DR when firing at a target wearing metal or who has cybernetics. +2DR if there is a lot of metal around the target.

30 creds.
Glue Grenade
Coats up to d4 targets in a room in a sticky adhesive. They can't take any action until they Test Strength DR 12 to break free.
100 creds
Heartbeat Sensor
A small display usually attached to a firearm. Uses microwaves to display heartbeats and their heartrate up to 30 feet away. D6 uses before it needs repairs.
500 creds

Knock-knock
A grenade launcher fitted for precision firing of miniature endothermic breach charges for demolition. A single fire covers a 2x4 foot surface with charges, which detonate via a trigger on the weapon from a distance of half a mile. Multiple clusters of charges can be set at once and detonate simultaneously.
300 creds for the weapon (it comes loaded)
100 creds for a cluster of charges

Riot Blast Shield
A 2-handed reinforced steel shield with extendible side panels. Tests to hit anyone directly behind the side panels are +2 DR. The carrier increases their armor die by one step (0->d2->->d4->d8->d8).
Grenades can be loaded on to the front of the shield and triggered by a press of a button. Grenades loaded onto the shield do not hurt anyone behind it.
300 creds

Roller Drone
Remote controlled cylindrical drones, 1 inch tall and 2 inches wide. Fitted with a recording device and live camera feed. 1HP, no armor.
150 creds
Signal Blocker
A button sized device with an adhesive patch. When stuck to something, prevents incoming and outcoming wireless signals.
75 creds
Stim Pistol
A pistol built for firing concentrated doses of epinephrine. A shot heals the target for 1d4 HP. The darts can be filled with other drugs or substances.
100 creds