Ancestries
Ancestries represent any unique traits gained from a character’s heritage. A character chooses one during character creation.
Human
Humans were the first intelligent creatures to walk the world. They are known for their industriousness and ability to succeed in any field. Most of all, they are extremely populous, giving them influence in almost every major faction.
Versatile
Increase your two lowest stats by 1 each, up to a maximum of 18.
Ratling
Hardy, quick-footed, and cunning, Ratlings were first recorded around 800 years ago. They are known for their speed, hardiness, and fine craftsmanship. Many of the mountain clans are made up primarily of Ratlings. These Ratlings live as hunters and trappers. Other Ratlings take their talents to the Hallowed Realm, where they find work constructing the Grand Railway.
Ratling Features
You have sharp claws that can be used as a weapon (1d6). You also have a tail that provides a -1 bonus to any Agility check related to balance, it can hold non-bulky items and wield any weapon that you could wield with one hand.
You have thick grey, black, white, or brown fur that helps you blend into environments with similarly colored surroundings.
Mothling
The first Mothling ascended from caverns beneath the earth 200 years ago. Unlike Humans and Ratlings, Mothlings are not in agreement that they were created by a god. Some believe they were the result of a magical experiment gone wrong; others believe the core of the world contains rivers of entropy, and that their creation was little more than a cosmic accident. The lack of clarity around their creation makes Mothlings inquisitive and skeptical.
Flight
You can fly as long as you are holding no items and wear only light clothing. If you are damaged while flying, you must make an Agility check to avoid falling.