Deadeye
You figure a good way to take out enemies is shooting em’ before they get close enough to hit you, better is before they’re close enough to shoot you, best is when they don’t know you’re there until the bullet passes through their skull.
Your extraordinary focus grants you a -1 bonus to all Mind Checks to resist mind-altering effects for each Deadeye Template you have.
Starts with:
- A journal cataloging your longest shot record
- A Box of 10 bullets
- 1 Rifle with a scope (field weapon)
Templates
- Extended Range, Long Shot
- Line up the Shot
- Sharp Eyes, Perfect Placement
- Sure Shot
Extended Range
When you use any Ranged Weapon, it's effective range increases by 1 (for example, for you, a Pistol's Range is Nearby or Far, instead of Nearby).
Long Shot
When using a Scoped Rifle, you can shoot someone who is over 400 feet away from you with good accuracy.
Aiming a long-distance shot takes 1 uninterrupted minute. In perfect conditions, you have a 5 in 6 chance of hitting. Those chances are modified by any factors that complicate your shot.
| Complication | Chance reduction |
|---|---|
| High Wind | -1 in 6 |
| Precipitation | -2 in 6 |
| Limited time to make the shot | -1 in 6 |
| Range | -1 in 6 per every 50 feet beyond your comfortable range |
| Audio or Visual Distraction | -1 in 6 |
Your comfortable range is equal to 400 feet * the number of sharpshooter templates you have.
Line up the Shot
You can spend an Action focusing on a visible target to line up the perfect shot. For each consecutive turn you spend doing this, you gain +2 damage on your next Attack against them up to a maximum of +10. This bonus is lost if you lose sight of the target, take damage, or take any Action that targets anything other than the target you are focusing on.
Sharp Eyes
When traveling, you can spot points of interest over the horizon. Each day, while you are outdoors, you can pick a Hex adjacent to the one you are in and discover any point of interest in that Hex that isn’t hidden.
Perfect Placement
When you throw an object that you can lift with one hand, you can choose where it lands, as long as the landing spot is within 90 ft of you and the object can reach that spot with no more than 2 bounces.
Sure Shot
When you use Long Shot, your base chance to hit the target increases to 7 in 6 instead of 5 in 6.