Sage's Sanctum

Martial Artist

Better to perfect a few techniques then know 1 million at an average level. That's what your sifu taught you anyway. You've dedicated a portion of your life to Guo Jiang and aim to master its weapons and techniques.

You have technique dice, they are d6s. The maximum number of technique dice you can have at once is equal to the number of martial artist templates you have.

You can spend technique dice on monk features you have as long as you are either unarmed, wielding a Bo staff, or wielding butterfly swords.

Starting Equipment

Templates
1: Breach the center line, Stay with what comes
2: Chain strike
3: Balance and structure, Disarming parry
4: Efficiency of motion

Breach the center line

Whenever you damage an enemy with an unarmed attack without using another monk feature, you break the target’s guard and seize the advantage, restoring one spent technique die.

Stay With What Comes

You are always prepared for an opponent's attack. When a close opponent attacks you or attempts to move away from you, you can spend a technique die to attack or use a martial artist ability against them.

Chain strike

When you attack and aren't impaired, you can spend a technique die to overwhelm your target with repeated rapid strikes. When you do so, you strike 3 times for 1d4 damage each.

Balance and structure

Anytime you would fall prone, you can spend a technique die to land on your feet. If you would take damage from falling, roll the technique die and reduce the damage by the result.

Disarming parry

When an enemy strikes you with a melee attack, if you are wearing armor, you can spend one or more technique dice to parry the blow. When you do, roll the technique dice and subtract the sum from the damage.

If the damage is reduced to 0 or lower, you parry their blow into your metal elbow guards. Armed opponents are disarmed and must spend an action picking up their weapon. If they are unarmed, they take 1d4 damage.

Efficiency of motion

You break your opponent's down with blinding speed and expertise. When you restore a technique die using Breach the center line, you restore 2 technique dice instead of 1.